The club rules

Six rules that keep the room worth being in

Twenty seats make a small room, and small rooms run on trust. This is the whole rulebook. It applies to members, guests, speakers, and partners alike.

01
Show up, or give up the seat. Twenty seats are too few for ghosts. If you cannot make a Saturday, say so early, so the room can plan around it. Silent no-shows hand their seat to the waitlist.
02
Critique the work, never the person. Demo day and the debate run on honest feedback. Say what is weak and why, then say what would make it stronger. Anything aimed at a person instead of their work does not belong here.
03
Beginners are the point. Half this club exists for people building their first thing. Condescension, gatekeeping, and jargon flexing kill rooms like this. If you know more, teach more.
04
No pitching, no poaching. Nobody came to be sold to. Product pitches stay off the stage, and recruiting happens through demo day and warm intros, not cold cornering members at snacks.
05
Share your own story. We build in public, and your posts are yours. Sharing someone else's work, results, or face needs their yes first. Ask, then post.
06
Harassment ends membership. Immediately. No warnings, no second chances. Harassment, discrimination, or unwanted advances of any kind mean removal from the cohort and the community, full stop.
See something? Tell us. Reports go directly to the organizers and are handled with discretion. You can raise anything in person at a session or by email, anytime.
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